Modify RU:
Note: This procedure involves editing a game file; create a backup copy of the file
before proceeding. Use a text editor to edit the "persist*.lua" file in
the "\homeworld2\bin\profiles\profile1\campaign\ascension" folder. Note: the
number in the filename corresponds to the mission. Locate the "RUs =" line at the
bottom of the file and change the value to whatever you like.
Unlock all missions:
Note: This procedure involves editing a game file; create a backup copy of the file
before proceeding. Go into the Profile folider in the Homeworld directory.
Use a text editor to edit the "playercfg.lua" file in the "\homeworld2
\bin\profiles\profile1" folder. Find the "maxmission = x" entry. Change its value
to "15" to unlock all missions. Note: The game bases your starting fleet from
your last real completed mission.
Change number of starting ships:
Note: This procedure involves editing a game file; create a backup copy of the file
before proceeding. Use a text editor to edit the "persist*.lua" file in
the "\homeworld2\bin\profiles\profile1\campaign\ascension" folder. Note: the
number in the filename corresponds to the mission. Open the "persist*.lua" for the
desired mission and search for a string of lines as follows
- shiphold = {
- },
- name = "",
- teamColourHandle = 0,
- hotkey = 67108872,
- },
- {
- tactic = 1,
- type = "Hgn_AssaultFrigate",
- subsystems = {
- },
- buildjobs = {
- },
- size = 1,
- shiphold = {
- },
name = "",
teamColourHandle = 0,
hotkey = 67108872,
The "type ="Hgn_AssaultFrigate" section tells you what is in the ship's hold. If you
want more of it, just copy the entire string…
{
tactic = 1,
type = "Hgn_AssaultFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
- },
- name = "",
- teamColourHandle = 0,
- hotkey = 67108872,
- },
…and paste more of them This will give you one more ship for each one pasted.
You can create a huge fleet if desired. Note: If you make a lot of ships that "fly"
out of the mothership in the beginning, then you have to wait for all of them. This
could be a while if you make 50 or so. Try to stick to frigates since they warp in
separately. You can also edit the research you currently have and the modules in
the ships.
Need more cheats? Check the Trainers section for
Homeworld 2 cheats
Latest cheat codes for Homeworld 2 at Cheatserver.com
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"Submit cheat" and send your modification.
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