Fallout
Unlimited turns:
radon@myrealbox.com
radon@gamebox.net
Enter combat mode. Pick up some ammo for a gun and put it into your hands.
Edge towards an enemy and click on target to shoot him. Instead of dying
he'll mutter some abuse at you then, as if by magic, you'll have unlimited
turns.
Earn 1000 experience without killing anything:
radon@myrealbox.com
radon@gamebox.net
After killing the Deathclaws (including Mother Deathclaw and the eggs),
return to the Gun Runners. Speak to the guard at the bridge (you want to
speak with Gabriel), then go to Gabriel. Ask for weapons and ammo (as a
reward for killing off the Deathclaws) and you'll get 1000 experience points
Ð and your Karma will go up one point!
Head back to the Deathclaw warehouse, then back to the Gun Runner's place
and do it all again. Bingo, a thousand more! Keep doing this for loads of
experience.
Infinite money:
radon@myrealbox.com
radon@gamebox.net
In Junktown go to Doc Morbid's basement and uncover his dead body scheme. Go
to hub, save it prior to talking to Iguana Bob, and then blackmail him. Once
your intelligence, speech and barter levels are higher, talk to him again
saying you have no more expenses and you need to raise the blackmail.
Once he agrees to an amount, speak to him again and tell him you have more
expenses. Ask for the same amount. Keep on going until you've got as much
money as you want.
Hint:
Alan Piccone,
There is a simpler way of getting Dogmeat to join.
As you probably heard, his owner used to be someone
dressed all in black (He got tossed off a roof when
challenging Gizmo). So equip your leather jacket as
armor and he will come running towards you as soon as
you're in his field of vision and you just saved your
cash for ammo ;)
Hint:
The water chip is in the sewers under necropolis(sort of).
Find the zombie in the sewers he will ask you not to shoot
him DONT he will help you . Get the parts from the sewers
to fix the water pump ,THEN AND ONLY THEN SHOULD YOU TAKE
THE WATER CHIP. It is located in the back room of the pump
house ,go down the sewer follow the tunnles to an abandoned
vault, fight your way to the elevator , on the third floor
you will find a computer that is functional go to it click
on it with your arrow and you've got it.Don't get to excited
the game isnt over.
Censored Comments:
Hold Shift during the credits for some V-Chip comments
from the game's designers.
Turbo Plasma Rafle and Hardened Power Armor:
To get a turbo plasma rifle, go to boneyard (after you
have got the missing parts from the dead body)and talk
to smitty in the first house where you can see a man
through a hole in the ceiling and he give you a turbo
plasma rifle. You must have a plasma rifle before talking
to Smitty. To get Hardened Power Armor talk to the man in
the white lab coat in front of the house and farm when you
have power armor. He will ask you to go to the hub and get
a book. Get the book and talk to him he will give hardened
power armor.
Where to get NPC's :
Ian is in shady sands talk to him and he will join if your
speech skill is high enough or give him 100 caps. Tycho and
Dogmeat are in junktown. To get Tycho go to the bar in the
evening and he will join you if your speech skill is high
enough. To get Dogmeat go to the third part of the town and
give him an iguana on a stick. You can get iguana on a stick
in the crash hotel in the fridge.Tandi is in Raider Camp. To
get her go to Shady Sands, talk to the gaurd on the left of
the door and she will say Tandi has been captured. This is a
bug. If you come back later Tandi will be kidnapped and will
be at the Raider Base. At the Raider Base talk to the leader.
You can trade for her or fight for her. Katja is in Boneyard.
Talk to her and she will join you.
Unlimited experience points:
Go to the Warehouse section of the Boneyard. Kill all the Deathclaws in the area, but
do not kill the Mother Deathclaw down the stairs. Exit the Warehouse area and rest
for 24 hours. This trick can be done as many times as needed. Note: This should only
be done after you bring the Water Chip to Vault 13, as it takes a lot of days to reach
higher experience requirements.
Go to the Hub and then to the Friendly Lending Co. Use lockpicks on the large door
and Lorenzo will turn his guards on you. Kill them, then keep unlocking the door with
lockpicks to get 45 experience points each time.
Increase your Steal skill very high, then go to someone with lots of money. Steal one
bottle cap at a time to get 10 experience points each time. If someone has over 2000
bottle caps, you can get a large number of experience. Save the game after you
steal lots of bottle caps.
Fast caps:
Go to the casino/bar, talk to the black man wearing metal armor and hold 1 + 4. In
about a minute you will have over 2,000 caps. You must have at least 55% on
Gambling to get this amount. The higher the percentage, the faster you will get more
money.
This trick requires a good Steal Skill (50% or more). Find any person with lots of
money and quicksave by pressing [F6]. Steal all of their money, if you fail, quickload
by pressing [F7]. If you succeed, quicksave again and then quickload. When it loads,
the person will have their money back, but with a different amount (not by much).
Keep doing this repeatedly to have unlimited money.
Defeating the Master:
Make sure you are at a reasonable level and have reasonable armor. Go to the third
basement of the cathedral. Kill all the mutants in the large room to the left. The one
behind a table has a chaingun, but the table is in the way. )This next part requires
Lockpick and Science skills. There is an elevator on the far left. Pick the lock and use
it. On the fourth floor, there are two mutants; the top one has a Laser Minigun and
the bottom one has a Plasma Fist. Dispose of them. Use your Science skill on the
console connected to the Nuclear Warhead. You should now have 240 seconds to
leave, which is quite a feat if you happened to leave people alive upstairs and in the
cathedral. You have defeated the Master without even seeing him.
To do this a different way, go to the Brotherhood and sign up. Get the disk from Vree
on the third floor. Read it in your inventory and then in your Pip-Boy. Go to the
cathedral. Shoot a random person inside and kill everyone that attacks you. Get to
the Master in the basement. Make the conversation go as follows.
Prove that this is the best choice.
How do I know if it's the best future?
Tell me (not the stupid choice)
The master race being mutants?
The others as well?
You've got a problem. Your mutants are sterile.
Have you asked them? Ask a female mutant.
Sorry, your race is doomed. (Do not gloat)
Sorry, there isn't any other option. (Do not gloat)
Get out before 240 seconds, then enjoy the ending.
Mutant vat torture:
Bring an NPC through the mutant vats from the watershed mutant in Necropolis. Load
him up with your weapons, armor, stimpacks (save 5-10 in your inventory), and
ammo, but do not bring everything. When Harry takes you to the vats and the
torture begins, use the stimpacks in inventory to heal in between the torture
sessions. Take your items back from the NPC after returning to your room.
Better armor class:
Note: This trick requires v1.0 of the game. Get a bag and some armor. Equip the
armor, then enter the bag. Drop the armor off of your character, then pick it up.
Repeat to build your armor class.
Access lockers and get The Blades' weapons and ammo:
Go to the place above the cathedral, LA Downtown. Go to The Blades' leader. Tell her
that you will get the weapons that she needs. Fight your way past any Deathclaws
and go to the Gun Runners. Get good weapons and talk to Gabriel. Offer to take care
of all the Deathclaws, and he will present you with two options -- either get lots of
weapons and ammunition for yourself, or give weapons and ammo to The Blades. At
this time, choose the answer for yourself. Take care of all the Deathclaws, including
the mother and her eggs. After this, go back to Gabriel and tell him you have taken
care of all the Deathclaws. Take the weapons and ammo for yourself. All the people
should move around. Walk off the stage to the place where the Deathclaws were,
then walk back. Everyone will stop moving. Talk to Gabriel. Ask why he does not get
many visitors, then tell him that you killed all the Deathclaws. He should say that you
have to wait a few days. Return to The Blades' base and rest for two days. Go back
and he should ask you what you want for killing all the Deathclaws. Say that you
have some friends who could use weapons and ammo. If done correctly, you should
be able to access the lockers but still get The Blades' their weapons and ammo.
The Glow:
The glow is not as bad as people say. You can go there very easily just by dosing
yourself with Radx, and taking Radaway when you leave. Be sure not to do too many
things that take game time (play chess with the computer, use skills, etc.). Look out
for the keycards, and remember each lift is trapped. You can get some valuable
weapons and even more valuable information. It is a good idea to go straight to the
Brotherhood, then straight here after the water chip is found.
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