Press [F12] during game play, then enter one of the following codes.
Code - Cheat effect:
wallenstein - Turn ON/OFF province status review
vatican - Additional 10 Diplomats
trent - Turn ON/OFF Council of Trent mode
tordesillas - Turn ON/OFF Treaty of Tordesillas mode
tilly - Turn ON/OFF ability of CPU to declare war
swift - Additional 10,000 population to capital province
russianhordes - More cannon fodders
robespierre - Change domestic policy freely
richelieu - Turn ON/OFF control of all military units
polo - Increase trade level
pocahontas - Additional 10 Colonists
pappenheim - Turn ON/OFF fog of war
oranje - Set stability to +3
ney - No pause during events
montezuma - Additional 50,000 Ducats to treasury
luther - Turn ON/OFF Reformation mode
loyola - Additional 6 Missionaries
gustavus - Increase land technology level
event - Trigger indicated event
drake - Increase naval technology level
difrules - God mode
dagama - Additional 10 Merchants
cromwell - Increase infrastructure level
cortez - Turn ON/OFF natives
columbus - Explore all provinces; cannot be deactivated
calvin - Turn ON/OFF John Calvin mode
alba - Turn ON/OFF revolts
Hex cheat:
You can edit the xxx.eug file (xxx denotes filename) found in the
saves directory using the wordpad application.
Scroll thru the lines until you come up to your nation/side. Pay
attention to { and } symbols when doing this edit.
Keywords:
treasury: edit money (limit is approx 2 billion)
city: edit city name, population (max = 999999.000), infrastructure.
City must at least have level 1 wall. Fully developed city has following lines:
city = "name"
population = 999999.000
location = xxx (xxx = number)
courthouse = yes
bailiff = yes
cityrights = yes
fortress = {...level = 6}
land unit: edit name and number of infantry/cavalry/artillery
each land unit has. Watch out for artillery, not too many.
I prefer the following combination 30000/5000/150
(weight=50).
nav unit: same as land unit except this one is for naval
technology: edit all tech level. Set 51 for military techs and 10 for rest.
diplomats, colonists, merchants, missionary: edit number of these guys (max=6)
You can also do this dirty trick:
Set up a level 1 trading post at a neighboring state and save the game
once the attempt is successful. Edit level 1 to level 6 in the
following line: trading post = { "name" level = 1 location = xxx}.
A level 6 trading post won't give you any rebellion problems once
transformed into a colony.
Changing this line to:
city = ("name" population = 999999.000 location = xxx}
will automatically transform the trading post to a fully populated colony.
Warning: could inspire revolt if religion is different from yours and
you do not tolerate that religion at all.
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Europa Universalis 2 cheats
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