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Doom 3 cheat codes PC cheats

Doom 3 cheats and cheat codes for PC

 Doom 3 cheats


 Platform:
PC
 Date: 2004-10-31
 Submitted by: Phr3ak
 Total views: 24271
 Yesterday views: 564

  Doom 3 cheats


Some cheat missing ?
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Bring up the console with [~] then type any of the following cheat codes:

Note: To enable the console, add +set com_allowConsole 1 to your command-line
shortcut for the game. Alternately, you can try using [Ctrl] + [Al + [~] to bring up
the console.

Examples: C:\Doom3\doom3.exe +set com_allowConsole 1
or
"C:\Program Files\Doom3\doom3.exe" +set com_allowConsole 1


god - God mode
give all - All weapons, ammo, shields and health
give health - Health
give ammo - Ammo
give armor - Shields
give berserk - Berserker mode
notarget - Invisibility
noclip - No clipping mode
com_showFPS 1 - Show frame rate
vid_restart - Accept video settings without restart
seta g_nightmare 1 - Nightmare mode
pm_thirdperson 1 - Third person view

Weapon cheats:
give weapons - All weapons
give weapon_flashlight
give weapon_bfg
gibe weapon_chaingun
give weapon_chainsaw
give weapon_handgrenade
give weapon_machinegun
give weapon_pistol
give weapon_plasmagun
give weapon_rocketlauncher
give weapon_shotgun
give weapon_soulcube

PDA cheats:
give pda - - Get the PDA
give pda admin_banks - - Get data of the PDA from ...
give pda admin_dorweiler
give pda admin_moses
give pda admin_simons
give pda alphalabs1_berger
give pda alphalabs1_krietman
give pda alphalabs1_lipsitz
give pda alphalabs1_smith
give pda alphalabs2_chin
give pda alphalabs2_connors
give pda alphalabs3_abrams
give pda alphalabs3_lamia
give pda alphalabs3_nelson
give pda alphalabs3_poota
give pda alphalabs4_kaczynski
give pda caverns1_cody
give pda comm1_blake
give pda comm1_finch
give pda comm1_wolfe
give pda comm1_wolfe
give pda commoutside_holiday
give pda commoutside_ridge
give pda cpu_bates
give pda cpu_haskell
give pda cpuboss_tooloose
give pda delta1_mora
give pda delta1_price
give pda delta2a_cinders
give pda delta2a_raleigh
give pda delta2a_wilson
give pda delta2b_bullman
give pda delta2b_erikson
give pda delta2b_mcneil
give pda delta2b_stemmons
give pda delta3_cerano
give pda delta3_lee
give pda delta3_shultz
give pda delta4_gilbert
give pda delta5_jackson
give pda delta5_swann
give pda enpro_chasar
give pda enpro_hammer
give pda enpro_raad
give pda hell_garlick
give pda hell_hebert
give pda marscity2_caseon
give pda marscity2_duncan
give pda marscity2_stanton
give pda marscity2_tyson
give pda mc1_berneche
give pda mcunderground_baston
give pda mcunderground_delahue
give pda mcunderground_ryan
give pda mcunderground_young
give pda monorail_cullen
give pda monorail_harding
give pda monorail_hollies
give pda monorail_ross
give pda recycling1_garza
give pda recycling1_sadowayj
give pda recycling2_johnson
give pda recycling2_moen
give pda site3_davis
give pda site3_rogers
give video epd - Download Video disk with content ...
give video hydrocon
give video mfs
give video bfg
give video chaingun
give video demon_museum
give video ian_report
give video ipn_news
give video plasmagun
give video recycling
give video soulcube
give video tablets

Jump to map:
map game/admin
map game/alphalabs1
map game/alphalabs2
map game/alphalabs3
map game/alphalabs4
map game/caverns1
map game/caverns2
map game/comm1
map game/commoutside
map game/cpu
map game/cpuboss
map game/delta1
map game/delta2a
map game/delta2b
map game/delta3
map game/delta4
map game/delta5
map game/enpro
map game/hell1
map game/hellhole
map game/mars_city1
map game/mars_city2
map game/mc_underground
map game/monorail
map game/recycling1
map game/recycling2
map game/site3
map testmaps/test_box
map testmaps/test_boxstack
map testmaps/test_lotsaimps

There is a way to open the console with the [~] key only: Go to the Data directory
and generate a file called autoexec.cfg and put in one line:

seta com_allowConsole "1"

Save it and now you can open the console with the [~] only.


Levels:
Mars City 1: marscity1.map
Mars City Underground: mcunderground.map
Mars City 2: marscity2.map
Administration: admin.map
Alpha Labs Sector 1: alpha1.map
Alpha Labs Sector 2: alpha2.map
Alpha Labs Sector 3: alpha3.map
Alpha Labs Sector 4: alpha4.map
EnPro Plant: enpro.map
Communications Transfer: commout.map
Communications: communications.map
Monorail Skybridge: recycling1.map
Recycling Sector 2: recycling2.map
Monorail: monorail.map
Delta Labs Level 1: delta1.map
Delta Labs Level 2A: delta2a.map
Delta Labs Level 2B: delta2b.map
Delta Labs Level 3: delta3.map
Delta Labs Level 4: delta4.map
Hell: hell.map
Delta Complex: delta5.map
CPU Complex: cpu1.map
Central Processing: cpuboss.map
Site 3: site3.map
Caverns Area 1: caverns1.map
Caverns Area 2: caverns2.map
Primary Excavation: hellhole.map

Characters Type “spawn” and the name of the character to spawn them.
Flaming Zombie: monster_zombie_bernie
Chainsaw Zombie: monster_zombie_sawyer
Z-sec Zombie with machine gun: monster_zombie_zsec_machinegun
Z-sec Zombie with pistol: monster_zombie_zsec_pistol
Z-sec Zombie with shield: monster_zombie_zsec_shield
Z-sec Zombie with shotgun: monster_zombie_zsec_shotgun
Commando Zombie: monster_zombie_commando
Commando Zombie with Chaingun: monster_zombie_commando_cgun
Fat Zombie: monster_zombie_fat2
Fat Zombie with wrench: monster_zombie_fat_wrench
Bald Zombie: monster_zombie_maint_bald
Zombie with no jaw: monster_zombie_maint_nojaw
Zombie with Wrench: monster_zombie_maint_wrench
Skinny Zombie: monster_zombie_maint_skinny
Zombie: monster_zombie_maint
Zombie: monster_zombie_maint2
Zombie wth Flashlight: monster_zombie_ maint_flashlight
Headless Zombie: monster_zombie_suit_neckstump
Zombie: monster_zombie_suit_bloodymouth
Skinny Zombie: monster_zombie_suit_skinny
Zombie in Labcoat: monster_zombie_labcoat
Zombie Missing Limb: monster_zombie_limb
Zombie: monster_zombie_skinny
Zombie with a pipe: monster_zombie_pipe
Zombie in T-shirt: monster_zombie_tshirt_bald
Zombie: monster_zombie_tshirt_blown
Zombie in Jumpsuit: monster_zombie_jumpsuit
Zombie Eating: monster_zombie_jumpsuit_eating
Archvile: monster_demon_archvile
Cherub: monster_demon_cherub
Hellknight: monster_demon_hellknight
Imp: monster_demon_imp
Maggot: monster_demon_maggot
Mancubus: monster_demon_mancubus
Pinky: monster_demon_pinky
Revenant: monster_demon_revenant
Tick: monster_demon_tick
Trite: monster_demon_trite
Wraith: monster_demon_wraith
Cyberdemon: monster_boss_cyberdemon
Gaurdian: monster_boss_guardian
Guardian’s Seeker: monster_boss_guardian_seeker
Sabaoth: monster_boss_sabaoth
Vagary: monster_boss_Vagary

Modify Def Files:
The def files for this game can be found in “doom/base/def” Open these files in a
text editor to make modifications on all of the game variables. Note: Back up your
definition files in a text file. Incorrectly modifying these files can have unwanted
effects on your game and without a backup you may have to reinstall the game,
erasing progress. -

Effect - Code
Save demo in .AVI format - avidemo -
Game benchmark - benchmark -
Skip to last level - doomhell -
Freeze everything on screen - freeze -
Display graphics card details - gfxinfo -

id Software PDA:
In the final level, Excavation Site, after going down the elevator into Hell, stick to
the left wall. Make sure to stay to the left, or the final cutscene will trigger. You
should come to a dead end with candles barely lighting a brick with the id logo in
the center. Click this brick and a wall will open to your left. Walk inside the room
to find the id Software PDA containing "Thank You" emails from the staff.

Classic God Code:
Open up the console using Ctrl+A+~ and type iddqd. You'll get a secret message.

Enable player shadows:
Note: This procedure involves editing a game file; create a backup copy of the file
before proceeding. Use a text editor to edit the "doomconfig.cfg" file in the game
folder. Locate the line:

seta g_showPlayerShadow "0"
and change it to
seta g_showPlayerShadow "1"

Super Turkey Puncher 3:
When you start the game, go through out the game and find the kitchen before 'all
hell breaks loose' and in the corner of the kitchen you'll find an arcade game...On
the screen is the face of the original Doom character...And he also makes the
same faces when you punch and kill the turkey... Get a highscore of 25,000 or
higher to get a mail on your PDA.

Skip Intro:
There is a game bug that let's you start the first actual level with full health, armor
and a shot gun. It also skips the whole introducion. Start a new game, and make a
180 degree turn and run forward. If done correctly you should fall to your death.
(do you do everything a stranger tells you to?) Now say "Restart Level" and it will
start you at the beginning of Mars City.

Cabinet Lock Codes:

Enter these on the panels found on the numbered cabinets through out the game:

Cabinet - Code

396 - #001
483 - #003
752 - #009
586 - #013
347 - #017
531 - #023
409 - #038
102 - #039
123 - #047
123 - #048
123 - #049
246 - #054
142 - #054 (second)
972 - #063
651 - #064
364 - #078
364 - #079
259 - #103
579 - #104
538 - #112
715 - #114
972 - #116
624 - #116 (second)
624 - #117
371 - #213
298 - #215
841 - #317
836 - #386
836 - #387
571 - #452
372 - #666
468 - #669
0508 - Martian Buddies 1 and 2
734 - Weapons Storage 1 and 2

Custom Flashlights:
To make a custom texture for your flashlight in Doom 3, create a .pk4 file or copy
one from your Doom 3 directory and clear it out. You can use a compression
program such as WinZip to open and compile .pk4 files. Once you have an
empty .pk4 file to work with, create a folder named "lights"; without quotes. Grab
the image you want to use and convert it to a .tga file (256 X 256 pixels is a good
size). When you use the image it will be reversed, so mirror your image before
saving it. Name the image flashlight6.tga, place it in the lights folder and make
sure that folder goes in your .pk4 file. Then, rename the .pk4 file so it is the
highest number in your Doom 3 directory. For example, if you have a pak005.pk4
file already, you will have to name your new flashlight texture file pak006.pk4 for
it to take effect. Once you have renamed the file, place it in your base directory
and start the game.

Demon E-mail:
Right before you leave the delta labs for the final time (just before the lift) there is
an information console with the red Doom pentagram on it. Hit download and
receive a funny message addressed to other demons. It's about tips to opening a
portal. It discusses how fresh the virgin’s blood has to be and how big the
pentagram should be.

Misc console codes:
_use
_moveRight
_moveLeft
_moveDown
_forward
_back
_right
_left
_lookDown
_lookUp
_attack
_moveUp
_speed
_strafe
_button7
_button6
_button5
_button4
_button3
_button2
_button1
_button0
aasStats
addarrow
addline
blinkline
bindlist
bind
centerview
compressDemo
connect
clearlights
conDump
clear
cvar_restart
cvarlist
combineCubeImages
crash
collisionModelInfo
dirtyfeet
dir
demoShot
disconnect
dmap
echo
envshot
exec
exportmodels
editSounds
editLight
editor
error
fillrate
flashlight
focusSoundsEditor
give
game_memory
in_restart
kill
killRagdolls
killMoveables
killMonsters
keepTestModel
listModels
listSkins
listMaterials
listImages
listModes
listLightDefs
listEntityDefs
listMonsters
listEntities
listThreads
listSounds
listAnims
listCollisionModels
listlines
listVertexCache
modulateLights
noclip
notarget
nextanim
overlayGUI
path
poplight
parsewait
printShader
printMode
playDemo
playCmdDemo
playerModel
prevanim
reload
reloadSounds
reloadSoundShaders
reloadFx
reloadanims
reexportmodels
removeline
runReach
runAAS
recordCmdDemo
recordDemo
recordCmdDemo
recordDemo
renderbumpFlat
renderbump
roq
reloadGuis
reset
regenerateWorld
reloadImages
reloadShaders
reloadModels
script
reloadEntityDefs
s_musictrack
s_cacheInvalidate
s_cacheInfo
s_restart
seta
set
setviewpos
setStepGamma
setu
sets
sizeDown
sizeUp
screenshot
spawnServer
stopRecording
say
testTrace
testImage
testShader
testBump
testLight
touchFx
touchGui
touchFile
toggle
testSIMD
touchMaterial
testFx
touchSound
listSoundShaders
touchParticle
testDamage
testblend
testanim
testParticle
testModel
testWipe
testGUI
timeDemo
testmap
touchSkin
touchModel
unbind
unbindall
vid_restart
vstr
writeConfig
writePrecache
weapon
weapnext
where
weapprev
weaponSplat

Cheats for the leaked alpha version
Code - Result:
god - God mode
give all - All weapons (not all weapons are available in the alpha version)
notarget - Invisibility (no 100%, some emenies see you)
NoClip - No Clipping mode
give weapon_machinegun - Machinegun
give weapon_shotgun - Shotgun
give weapon_plasmagun - Plasmagun from quake3
give weapon_bfg - Bfg from quake3
give weapon_chainsaw - The quake3 hand thing

Need more cheats? Check the Trainers section for Doom 3 cheats



Latest cheat codes for Doom 3 at Cheatserver.com

More Doom 3 cheats at Cheatbeast

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More Doom 3 cheats at Cheatsguru

More Doom 3: Resurrection Of Evil cheats at Cheatsguru

Note: Not all cheat has been tested or confirmed. If this cheat doesn't work, please click on "Submit cheat" and send your modification.
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