Type the following codes while playing the game:
Code - Action LARANDY - Weapon Supercharge! LAPOGO - Disable height checking (walk real high, no more jumping) LANTFH - Transport to current pos (use when you die) LAMAXOUT - Max out all items LAIMLAME - Full invincibility (as opposed to shields) LADATA - Your coordinates LACDS - Complete map with enemies LABUG - Insect mode
LAPOSTAL - All weapons, shields, health, energy, items This includes 2 mystery weapons
LAREDLITE 'Stop' all the enemies - kill them, but they won't fall until the code is entered again.
LAUNLOCK Fill inventory
[Warping cheat codes]
LASKIP Skip to next level
Command - Level name LASECBASE [01] Secret base LATALAY [02] Talay: Tak Base LASEWERS [03] Anoat City (Sewers) LATESTBASE [04] Weapons Research facility LAGROMAS [05] Gromas mines LADTENTION [06] Detention Center LAREMSHED [07] Ramsees Head Docking Port LAROBOTICS [08] Robotic Facility LANARSHADA [09] Nar Shaddaar LAJABSHIP [10] Jabba's Ship LAIMPCITY [11] Imperial City LAFUELSTAT [12] Fuel Station LAEXECUTOR [13] The Executor LAARC [14] The Arc Hammer
Command line parameters
-c0 disable cutscenes, brief, and agent menu -f disable files= test -g record file name list -l<name&qt; Run level <name&qt; -m Disable memory check -p Use JEDIPATH variable for search path -shots Screen shots. Use [PrntScrn] to create a PCX in current dir. -t Auto test -u<gob&qt; Load user GOB file called <gob&qt; -x<letter&qt; Use CD in drive <letter&qt; ex: D
The following are codes the programmer seemed to have put in for no reason:
LADIDAOOHLALAFALALALALALALALAH - Mohc naked in cut scenes LASUPERCALIFRAGILISTICEXPIALIDOCIOUS - LAN Multiplayer mode LAISASLADOESYOUKNOWWHATIMTALKINABOUT - Another adult thing LAQUICKBROWNFOXJUMPEDOVERTHELAZYDOG - Measure typing speed :) LASPAMSPAMSPAMSPAMSPAMSPAMSPAMSPAMSPAMSPAMSPAM - Carpel Tunnel activation
It is almost always a funny looking section of wall with many cracks in it. It takes either a thermal detonator a concussion rifle or a missle to open one up.
How do I get the thermal detonators to open a cracked wall?
There are two ways:
(1) This is the easiest but it is at the end so you don't get to really enjoy blowing up the Imperials. First go to the cargo elevator that takes you to you ship. Around the corner there is a dead end with two power packs and an enemy. Kill and collect then face the dead end. Turn left and press the nudge (space) key on the wall. There is a "mystery movie" secret a turn wall that pushes you into a secret room. In the room there are several thermal detonators one of three weapons that bust walls. This is the only one you can use without cheating.
(2) This is the slightly harder way. Once inside the red key room (the room you got to using the red key) press the yellow switch that opens up a new part in the level leading you to the plans. But once inside the newly opened part with the cargo elevator tun around and you will see another switch on a column. Flip it and return to the red key room. Go to the part with the button (now green) and look over across the chasm. Eureeka! A small closet with thermal detonators! Jump over and get them!
WALL SECRETS
I'm sure all of you have found the cracked wall on the inner atrium. If not look around! There really isn't any way of directing you to it.
If you go to the east balcony (accessible from the cargo elevator or from jumping from the west balcony) you must go to the columns and turn facing the northern edge. If you look closely you will see an open cave like ledge. Align yourself run and jump. Once on the ledge you will notice a narrow catwalk. Jump across or walk over onto it and there will be two secrets on that catwalk one containing the Imperial Repeater Rifle! Be sure to fire the secondary weapon button giving you three bursts at once in a triangle formation!
But the west balcony secret is the best giving you lots of weapons. Get on the west balcony. There are two ways to do this. (1) Jump across from the east balcony. (2) Jump through the left window in the red key room. This is important- go only through the left window. The following sequense was a designer's mistake and the small enough gap is on only the left window. Also once in you cannot go back inside. Go up to th window hold down the crouch key keep it held down jump and run forward. Try until you get it! It won't be done on the first try most likely but don't give up!
Anyway once on the west balcony walk up to the ltop lefthand corner. Over the chasm you will see a secret wall so toss a detonator at it! Jump in it next. Once inside you will notice a room with a small dead-end hall and a black door. Going to the dead end press space to open a secret panel and flip the switch. It will open the door. In the door flip the switch and it will lower the wall. There is an Imperial armoury so watch out for Gamorrean guards Ree Yees Imperial Interrigation Droids and Jedi Training remotes.
P.S.- In the Emperor's shrine the red "x" button is the general alarm deadliest on easy level and still tough on medium with Imperial Probe Droids!
Here's another not really a secret but more of a no-no. On the platform with your ship there is a littl alcove with a structure in the center. On one side of the structure is a white mesh screen asseccible by pressing space. It appears to be an elevator shaft. If you jump into it be warned that it is the same shaft you jump into at the beginning!
MISCELLANEOUS
Holding down either the enter key or the fire secondary weapons key longer while using the thermal detonator makes you throw it farther. Perfect for knocking down those pesky ledge snipers!
The fire secondary weapon key is useful so be sure to see what is does on all the weapons. Aww I might as well say it here.
fist -nothing special blaster pistol -nothing either blaster rifle -is it me or does it fire slightly faster? thermal detonator- "bowling ball" and delayed fuse attack. Rolls it quietly over the floor and then explodes after a few seconds repeater rifle -fires a triple triangle shot fusion cutter -fires all barrels claymore mines -sets a proximity explosive great for when you are running away! morter launcher -nothing special concussion rifle-nothing that I've noticed assault cannon -fires a missle
HEX EDITING: Okay I've started Hex editing Dark Forces and here is what I have found so far (edit DARK.GOB):
The best place to start editing (I think) is around offset 198183.
The information following "LOGIC: " controls the logic level (and weapons) of the enemy.
The information following "DIFF: " controls the difficulty level the enemy appears on (0=easy 1=medium 2=hard).
The information following "DATA: " controls what the object looks like.
The information following "CLASS: " determines whether the object is a FRAME SPRITE *OR* 3DO.
BOBA_FETT = Boba Fett (CLASS = SPRITE THERE IS NO GRAPHIC 4 HIM). COMMANDO = The guys in black (CLASS = SPRITE DATA = 1). DETONATORS = Thermal detonators (CLASS = FRAME DATA = 5). G_GUARD = Gammorrean Guards (CLASS = SPRITE DATA =1). GOGGLES = Infrared goggles (CLASS = FRAME DATA = 1). I_OFFICER = The guys in brown (CLASS = SPRITE DATA = 0). INT_DROID = Interrogator droids (CLASS = SPRITE DATA = 8). INVINCIBLE = Limited invincibility (CLASS = SPRITE NO GRAPHIC). ITEM ENERGY = 15 energy units (CLASS = FRAME DATA = 0). ITEM SHIELD = 20 Shield units (CLASS = SPRITE DATA = 3). MINE = Mines (CLASS = FRAME DATA = 2). PROBE DROID = Probe Droid (CLASS = SPRITE DATA = 13). REE_YEES = The guy with detonators (CLASS = SPRITE DATA = 7). REMOTE = The remote thing Luke uses in ANH (CLASS = SPRITE DATA = 9). TROOP = Stormtroopers (CLASS = SPRITE DATA = 4).
Advanced things to do: Change one of the .FME listings (they start before the listings for the enemies and items) to "ICONCUS.FME" then change one of the items to a LOGIC of CONCUSSION.
Need more cheats? Check the Trainers section for
Dark Forces cheats
Latest cheat codes for Dark Forces at Cheatserver.com
More Dark Forces cheats at Cheatbeast
More Dark Forces cheats at Cheatsguru
|