Caesar 3
Caesar III
Game tip:
Whenever u play a particular level & want to use the
buildings/options of another level/situation u just
have to start the required level , select the building
(like military academy,colosseum etc) , then load yr.
level & click on the land. & bravo the building is there!
Note - U must not right click the mouse at anytime while
applying the cheat.
for example -
1) If U are playing a 'peace' level & the local tribes are
troubling u then select any military building from the war
level & 'paste' it in yr. level . Then build yr. army &
kill of the tribes with yr. army! (The Army is better than
yr. local force)
2) for entertainment , u can also take the colosseum from
a higher level & paste it in yr. own.
Game tip:
In the file c3_model.txt under the emp cateogory
change the number into 1. in all the things they will
need only one person to work.
Cheats:
Press the Right Mouse Button on a well. Press [Alt] + K,
then enter one of the following codes.
Note: Some versions of the game require [Ctrl] to be
pressed in addition to [Alt].
Effect Code
More money, if currently less than 5000 denari [Alt] + C
Instant victory [Alt] + V
Cheat 1:
Instant Victory:
Right click on a water well, type [ALT] K then type [ALT] V
More Cash:
Works if you have less than 5000Dn. Right click on a
water well, type [ALT] K then type [ALT] C for more cash
and [ALT] V for instant win.
Some versions require [CTRL] to be pushed with [ALT]
Game file cheat:
There is a file caleed c3_models.txt in your Caesar 3 directory.
This file will let you change just about everything in the game.
Just read the simple instructions, then find out what all the
numbers mean, and you're all set.
Another money cheat:
In the Caesar 3 directory, there is a file called c3_model.txt.
Open that file and look for the word dig.
On the first line, change the number to a negative number, ex. -1000.
Now, whenever you destroy some terrain or a building, 1000 denarii
will be added to your funds.
In the Caesar 3 folder, there is a file named "c3_model.txt".
When you open it up, you will find all the values for the items
in the game. There is some - instructions included within
that file, but not all the instructions are there.
The first section named "All Buildings" is where you
can change the price, desirability, desirability steps in tiles,
desirability steps in size, max desirability range, number of
people a buildings employs, and future expansion.
Money cheat:
Use this cheat when you get the option of going into the Senate.
Click the Emperor icon in the Senate. Give yourself a wage of 500
denarii (Caesar's wage). After a few months, when you accumulate
about 3000 denarii, go to the same screen and press the "Give to
city" button. Click the "all" button in the dialog. Then press
the "give" button. Notice that you have no savings at all.
Press the "Give to city" button again.
DO NOT PRESS THE "ALL" BUTTON AGAIN.
Just press the "give" button again, and your savings go into
negative digits. Keep repeating this and you'll have a fortune.
And don't be afraid to turn off the Senate screen.
You can turn it off, and return to it later to give yourself
more money.
Cheat 2:
In the Caesar 3 folder, there is a file named "c3_model.txt".
When you open it up, you will find all the values for the
items in the game. There is some instructions included within
that file, but not all the instructions are there. The first
section named "All Buildings" is where you can change the price,
desirability, desirability steps in tiles, desirability steps
in size, max desirability range, number of people a buildings
employs, and future expansion.
-
Here is an example:
39,Gardens,{,12,3,1,-1,3,0,0,0,},
-
Note: Pay attention only to the values within the { and }
-
12 den is the price, 3 is the desirability, and so on in order
12 den is the price, 3 is the desirability, and so on in order
Here is where it gets good. :)
According to this, you will have to pay 12 denari in order to
build a garden. Change that number to a negative and when you
build a garden, they will pay you!
-
According to this, you will have to pay 12 denari in order to build a
garden. Change that number to a negative and when you build a garden,
they will pay you!
for instance:
-
39,Gardens,{,-1000,3,1,-1,3,0,0,0,},
-
Now with that setting, when you build a garden, the computer
will pay you 1000 denari and adds it to the city funds. You
can do this with any setting.
-
Another thing you can do is change the second number to high
number and nothing will have detrimental effects on property.
-
The first is pretty self explanatory since the instructions
are on the .txt file itself.
-
The second part of this file is named, "All Houses"
This took a bit of trial and error since the names of the values
were not given. Here is what I came up with with trial and error.
- Here is a sample from the file:
- a b c d e f g h i j k l m n o p
- q r s t ... to Z
- House 1 -
- Tents,{,-99,-10,0,0,0,0,0,0,0,0,0,0,0,0,0,3,25,5,5,1,,,2.5,,,,,,
- House 2 -
- Tents,{,-12,-5,0,1,0,0,0,0,0,0,0,0,0,0,0,3,25,10,7,1,,,3.5,,,,,,
- House 3 -
- Shacks,{,-7,0,0,1,0,0,1,0,0,0,1,0,0,0,0,3,25,15,9,1,,,4.5,,,,,,
- House 4 -
- Shacks,{,-2,4,0,1,1,0,1,0,0,0,1,0,0,0,0,3,25,20,11,1,,,5.5,,,,,,
- House 5 -
- HoveMs,{,2,8,0,2,1,0,1,0,0,0,1,0,0,0,0,3,22,25,13,2,,,13,,,,,,
- House 6 -
- HoveMs,{,6,12,10,2,1,0,1,0,0,0,1,0,0,0,0,3,22,30,15,2,,,15,,,,,,
-
Only pay attention to the numbers after the {
going accross, I will assign each number a letter in the alphabet
for easier understanding. :)
(In most cases, the lower the number, the less the demand for that
item the houses need to evolve. Also, unless where specified, the
Now with that setting, when you build a garden, the computer will pay
you 1000 denari and adds it to the city funds. You can do this with
any setting.
Another thing you can do is change the second number to high number
and nothing will have detrimental effects on property.
The first is pretty self explanatory since the instructions are on
the .txt file itself.
The second part of this file is named, "All Houses"
This took a bit of trial and error since the names of the values were
not given. Here is what I came up with with trial and error.
Here is a sample from the file:
a b c d e f g h i j k l m n o p q r s t ... to Z
House 1 - Tents,{,-99,-10,0,0,0,0,0,0,0,0,0,0,0,0,0,3,25,5,5,1,,,2.5,,,,,,
House 2 - Tents,{,-12,-5,0,1,0,0,0,0,0,0,0,0,0,0,0,3,25,10,7,1,,,3.5,,,,,,
House 3 - Shacks,{,-7,0,0,1,0,0,1,0,0,0,1,0,0,0,0,3,25,15,9,1,,,4.5,,,,,,
House 4 - Shacks,{,-2,4,0,1,1,0,1,0,0,0,1,0,0,0,0,3,25,20,11,1,,,5.5,,,,,,
House 5 - HoveMs,{,2,8,0,2,1,0,1,0,0,0,1,0,0,0,0,3,22,25,13,2,,,13,,,,,,
House 6 - HoveMs,{,6,12,10,2,1,0,1,0,0,0,1,0,0,0,0,3,22,30,15,2,,,15,,,,,,
-
Only pay attention to the numbers after the {
going accross, I will assign each number a letter in the alphabet for
easier understanding. :)
(In most cases, the lower the number, the less the demand for that
item the houses need to evolve. Also, unless where specified, the
lowest number should be a zero.)
-
A. Desirability level at which the house will devolve. (-99 is the
- lowest I have tryed, when at that level, you can build the house
- next to anything and it will evolve. Raising the number to say, 12,
- will make the house want a more desirable location in order to keep
- it from devolving.)
B. Desirability level at which the house will evolve (same concept,
- the lowest I have tryed is -99. This makes it require a number above
- -99 in order to evolve.)
C. The higher the number, the more likely the house will devolve.
A. Desirability level at which the house will devolve. (-99 is the
lowest I have tryed, when at that level, you can build the house next
to anything and it will evolve. Raising the number to say, 12, will
make the house want a more desirable location in order to keep it
from devolving.)
B. Desirability level at which the house will evolve (same concept,
the lowest I have tryed is -99. This makes it require a number above
-99 in order to evolve.)
C. The higher the number, the more likely the house will devolve.
D. Water Supply
E. Religion, lower number = less religion required.
F. Education
G. Evolve back to. When this value is set to a 1, that house can
- devolve. When it is set to 0, the house can not devolve.
G. Evolve back to. When this value is set to a 1, that house can
devolve. When it is set to 0, the house can not devolve.
H. Barbar
I. Bath
J. Demands for health building (e.g. Doctor, Hospital)
J. Demands for health building (e.g. Doctor, Hospital)
K. Food Access.
L. Pottery
M. Oil
N. Furniture
O. Wine
P. ???
Q. ???
R. ???
S. Number of people to occupy that building.
Also beware, if you set out to make a rich neighborhood, I found out
the hard way that they do not like to work, so expect things to go
really bad. Fires, building falling down, no food, riots and
barbarians all at the same time kinda deal... So try to make each
building only one square each so they can't expand into the great
big Luxuary Villas.
Quick soldiers:
Hint: Quick soldiers:
Place a barrack in a location so it is not connected to roads,
and thus not accessible to workers. Quickly place additional
barracks in similar locations to quickly produce soldiers.
Mystery goods:
Glitch: Mystery goods:
If a cart pusher gets to a warehouse to export some goods when
there is none, he will still get a load and they will pay for it.
</PRE&qt;
- </div&qt;
</font&qt;
<p&qt;
T. ???
U. ???
V. ???
W. ???
X. ???
Y. ???
Z. ???
The ones with the ??? are the ones that could not figure out. They
may have to do with taxes and demand for a prefecture and engineer. I
am not sure though.
Hope this wasn't too confusing and it makes for some interesting
games. :)
Also beware, if you set out to make a rich neighborhood, I found out
the hard way that they do not like to work, so expect things to go
really bad. Fires, building falling down, no food, riots and
barbarians all at the same time kinda deal... So try to make each
building only one square each so they can't expand into the great big
Luxuary Villas.
Use this cheat when you get the option of going into the Senate:
Click the Emperor icon in the Senate. Give yourself a wage of 500
denarii (Caesar's wage). After a few months, when you accumulate
about 3000, go to the same screen and press the "Give to city
button". Click the "all" button in the dialog. Then press the "give"
button. Notice, now you don't have any savings at all.
Nevermind ;) Press the "Give to city" button again.
WARNING: DO NOT PRESS THE "ALL" BUTTON AGAIN OR YOU'll GET YOURSELF
INTO TROUBLE!! The quantity of money to give to the city is the money
you gave before. So you just press "give" button again, and your
savings go in minus, but who cares 'bout them anyway :) So just keep
repeating this and you'll have a fortune. And yes, don't be afraid to
turn off the Senate screen. You can turn it off, and return to it
later to give yourself more money.
More cheats:
Cheats verified by Impressions Software
To enable cheats, right-click on a well and press ALT-K. Then use any
of the following:
ALT-V = instant victory
ALT-C = more money (this will only work if you have less than 5,000
DN)
Note: Some versions of the game require [Ctrl] to be
pressed in addition to [Alt].
Money cheat:
Use this cheat when you get the option of going into the Senate.
Click the Emperor icon in the Senate. Give yourself a wage of 500
denarii (Caesar's wage). After a few months, when you accumulate
about 3000 denarii, go to the same screen and press the "Give to
city" button. Click the "all" button in the dialog. Then press the
"give" button. Notice that you have no savings at all. Press the
"Give to city" button again. - DO NOT PRESS THE "ALL" BUTTON AGAIN.
Just press the "give" button again, and your savings go into negative
digits. Keep repeating this and you'll have a fortune. And don't be
afraid to turn off the Senate screen. You can turn it off, and return
to it later to give yourself more money.
Game file cheat:
Cheat submitted by Aaron Leuthe
There is a file caleed c3_models.txt in your Caesar 3 directory. This
file will let you change just about everything in the game. Just read
the simple instructions, then find out what all the numbers mean, and
you're all set.
Another money cheat:
Cheat submitted by Bart Rooney
In the Caesar 3 directory, there is a file called c3_model.txt.
Open that file and look for the word dig.
On the first line, change the number to a negative number, ex. -1000.
Now, whenever you destroy some terrain or a building, 1000 denarii
will be added to your funds.
Need more cheats? Check the Trainers section for
Caesar 3 cheats
Latest cheat codes for Caesar 3 at Cheatserver.com
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Note: Not all cheat has been tested or confirmed. If this cheat doesn't work, please click on
"Submit cheat" and send your modification.
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